I'm back from my semi-emo post, and I'm here to talk about something I never understood. On New Years, why do we drop a ball? I've always been curious, because it doesn't appear to have any symbolism. We're celebrating the meteorological phenomenon of traveling around the sun in a full orbit once again. So, we drop a big bright sphere and all shout Happy New Year? Doesn't really seem right, does it?
I attempted looking for the answer, but all I found was that it starts dropping at 23:59:00 on New Years Eve, ending on the first second (or 00:00:00) of New Years Day. (Morning?) So we didn't really find something from the internet.
So, just food for thought.
When Nintendo announced the latest Zelda title, I thought that they were probably just taking the piss. I thought they were going to announce in a hilarious way that it was just a joke, and make us all look like idiots. So, when I realized that they were completely serious, that I nearly started laughing about how bad the idea was.
If you don't quite know what I'm talking about, in Links latest adventure he is a train engineer. Not only is he a train engineer, but the train is a major part of gameplay. You can see where this would seem like a bad idea, right? Nintendo would, quite frankly, have to be out of their freaking minds to produce an entire game like this. Link on a train? Absolutely bloody madness. And this is coming from one of the Zelda series' biggest fans. When one of us is able to admit that it's stupid, you know it's bad.
But, I do have to hand it to Nintendo, they took the idea and produced a damned good game out of it. The game seems to be about Characterizing Zelda herself, into more than just a princess who's captured so Link has to save her. I quite enjoyed learning more about her. Maybe I thought the game would be bad because of how bad The Phantom Hourglass was. (Which I hold to be the ONLY bad game in the Zelda series, not produced on the CD-i.) So, it may have just been a grudge against the last Zelda DS title.
Despite my enjoyment of this game, my complaint remains. A TRAIN? Thematically, that's not good for a Zelda game! What's next, Link's learns to pilot a military aircraft? Link gains superpowers close to 'Splosionman's? He becomes a warewolf-- oh, wait.
HD, or High Definition, is completely useless, and is a gimmick used by those who can't just create generally good content on their own.
Let's look at James Cameron's Avatar. But keep in mind, I have NOT seen this movie. I've heard countless times that Avatar is a good *looking* movie. But that it kinda' fails with it's lack-luster plot. And while I still want to see it, I feel like being drawn to see something that's nothing but visuals is like I'm a magpie being tricked into giving James Cameron my money, just because he's waving something shiny in my face...
This can also be said in gaming, and if you don't believe me: Uncharted. That is all. I caught a chance to play a bit of that game (I don't have a PS3), and I do agree that the game is quite pretty, but the gameplay isn't very fun, like everyone said it was. I didn't get the same "Assassin's Creed" feeling I got when I tried to scale a wall, and I didn't get the awesome "Gears of War" epicness I got when I shot someone in the face. It was a generic game, spliced together out of quite a few different games. Definitely not worth $60, and DEFINITELY not worth game of the year. Perhaps it was a game that you need to play through to really like, but that's not what I got. First impressions are everything, and it didn't give me a first impression to be proud of.
So, let's get this back on topic, eh? While HD is pretty to look at, it doesn't quite give anything to engage. It's might be enough to make me go see a movie, but it's definitely not enough to make me waste about $60 in THIS economy. I'll save my money for quality titles.